Function forceUndefinedSymbol [src]
Prototype
pub fn forceUndefinedSymbol(compile: *Compile, symbol_name: []const u8) void
Parameters
compile: *Compile
symbol_name: []const u8
Source
pub fn forceUndefinedSymbol(compile: *Compile, symbol_name: []const u8) void {
const b = compile.step.owner;
compile.force_undefined_symbols.put(b.dupe(symbol_name), {}) catch @panic("OOM");
}