struct WriteFile [src]
Alias for std.Build.Step.WriteFile
WriteFile is used to create a directory in an appropriate location inside
the local cache which has a set of files that have either been generated
during the build, or are copied from the source package.
Fields
step: Step
files: std.ArrayListUnmanaged(File)
directories: std.ArrayListUnmanaged(Directory)
generated_directory: std.Build.GeneratedFile
Members
- add (Function)
- addCopyDirectory (Function)
- addCopyFile (Function)
- base_id (Constant)
- Contents (union)
- create (Function)
- Directory (struct)
- File (struct)
- getDirectory (Function)
Source
//! WriteFile is used to create a directory in an appropriate location inside
//! the local cache which has a set of files that have either been generated
//! during the build, or are copied from the source package.
const std = @import("std");
const Step = std.Build.Step;
const fs = std.fs;
const ArrayList = std.ArrayList;
const WriteFile = @This();
step: Step,
// The elements here are pointers because we need stable pointers for the GeneratedFile field.
files: std.ArrayListUnmanaged(File),
directories: std.ArrayListUnmanaged(Directory),
generated_directory: std.Build.GeneratedFile,
pub const base_id: Step.Id = .write_file;
pub const File = struct {
sub_path: []const u8,
contents: Contents,
};
pub const Directory = struct {
source: std.Build.LazyPath,
sub_path: []const u8,
options: Options,
pub const Options = struct {
/// File paths that end in any of these suffixes will be excluded from copying.
exclude_extensions: []const []const u8 = &.{},
/// Only file paths that end in any of these suffixes will be included in copying.
/// `null` means that all suffixes will be included.
/// `exclude_extensions` takes precedence over `include_extensions`.
include_extensions: ?[]const []const u8 = null,
pub fn dupe(opts: Options, b: *std.Build) Options {
return .{
.exclude_extensions = b.dupeStrings(opts.exclude_extensions),
.include_extensions = if (opts.include_extensions) |incs| b.dupeStrings(incs) else null,
};
}
pub fn pathIncluded(opts: Options, path: []const u8) bool {
for (opts.exclude_extensions) |ext| {
if (std.mem.endsWith(u8, path, ext))
return false;
}
if (opts.include_extensions) |incs| {
for (incs) |inc| {
if (std.mem.endsWith(u8, path, inc))
return true;
} else {
return false;
}
}
return true;
}
};
};
pub const Contents = union(enum) {
bytes: []const u8,
copy: std.Build.LazyPath,
};
pub fn create(owner: *std.Build) *WriteFile {
const write_file = owner.allocator.create(WriteFile) catch @panic("OOM");
write_file.* = .{
.step = Step.init(.{
.id = base_id,
.name = "WriteFile",
.owner = owner,
.makeFn = make,
}),
.files = .{},
.directories = .{},
.generated_directory = .{ .step = &write_file.step },
};
return write_file;
}
pub fn add(write_file: *WriteFile, sub_path: []const u8, bytes: []const u8) std.Build.LazyPath {
const b = write_file.step.owner;
const gpa = b.allocator;
const file = File{
.sub_path = b.dupePath(sub_path),
.contents = .{ .bytes = b.dupe(bytes) },
};
write_file.files.append(gpa, file) catch @panic("OOM");
write_file.maybeUpdateName();
return .{
.generated = .{
.file = &write_file.generated_directory,
.sub_path = file.sub_path,
},
};
}
/// Place the file into the generated directory within the local cache,
/// along with all the rest of the files added to this step. The parameter
/// here is the destination path relative to the local cache directory
/// associated with this WriteFile. It may be a basename, or it may
/// include sub-directories, in which case this step will ensure the
/// required sub-path exists.
/// This is the option expected to be used most commonly with `addCopyFile`.
pub fn addCopyFile(write_file: *WriteFile, source: std.Build.LazyPath, sub_path: []const u8) std.Build.LazyPath {
const b = write_file.step.owner;
const gpa = b.allocator;
const file = File{
.sub_path = b.dupePath(sub_path),
.contents = .{ .copy = source },
};
write_file.files.append(gpa, file) catch @panic("OOM");
write_file.maybeUpdateName();
source.addStepDependencies(&write_file.step);
return .{
.generated = .{
.file = &write_file.generated_directory,
.sub_path = file.sub_path,
},
};
}
/// Copy files matching the specified exclude/include patterns to the specified subdirectory
/// relative to this step's generated directory.
/// The returned value is a lazy path to the generated subdirectory.
pub fn addCopyDirectory(
write_file: *WriteFile,
source: std.Build.LazyPath,
sub_path: []const u8,
options: Directory.Options,
) std.Build.LazyPath {
const b = write_file.step.owner;
const gpa = b.allocator;
const dir = Directory{
.source = source.dupe(b),
.sub_path = b.dupePath(sub_path),
.options = options.dupe(b),
};
write_file.directories.append(gpa, dir) catch @panic("OOM");
write_file.maybeUpdateName();
source.addStepDependencies(&write_file.step);
return .{
.generated = .{
.file = &write_file.generated_directory,
.sub_path = dir.sub_path,
},
};
}
/// Returns a `LazyPath` representing the base directory that contains all the
/// files from this `WriteFile`.
pub fn getDirectory(write_file: *WriteFile) std.Build.LazyPath {
return .{ .generated = .{ .file = &write_file.generated_directory } };
}
fn maybeUpdateName(write_file: *WriteFile) void {
if (write_file.files.items.len == 1 and write_file.directories.items.len == 0) {
// First time adding a file; update name.
if (std.mem.eql(u8, write_file.step.name, "WriteFile")) {
write_file.step.name = write_file.step.owner.fmt("WriteFile {s}", .{write_file.files.items[0].sub_path});
}
} else if (write_file.directories.items.len == 1 and write_file.files.items.len == 0) {
// First time adding a directory; update name.
if (std.mem.eql(u8, write_file.step.name, "WriteFile")) {
write_file.step.name = write_file.step.owner.fmt("WriteFile {s}", .{write_file.directories.items[0].sub_path});
}
}
}
fn make(step: *Step, options: Step.MakeOptions) !void {
_ = options;
const b = step.owner;
const arena = b.allocator;
const gpa = arena;
const write_file: *WriteFile = @fieldParentPtr("step", step);
step.clearWatchInputs();
// The cache is used here not really as a way to speed things up - because writing
// the data to a file would probably be very fast - but as a way to find a canonical
// location to put build artifacts.
// If, for example, a hard-coded path was used as the location to put WriteFile
// files, then two WriteFiles executing in parallel might clobber each other.
var man = b.graph.cache.obtain();
defer man.deinit();
for (write_file.files.items) |file| {
man.hash.addBytes(file.sub_path);
switch (file.contents) {
.bytes => |bytes| {
man.hash.addBytes(bytes);
},
.copy => |lazy_path| {
const path = lazy_path.getPath3(b, step);
_ = try man.addFilePath(path, null);
try step.addWatchInput(lazy_path);
},
}
}
const open_dir_cache = try arena.alloc(fs.Dir, write_file.directories.items.len);
var open_dirs_count: usize = 0;
defer closeDirs(open_dir_cache[0..open_dirs_count]);
for (write_file.directories.items, open_dir_cache) |dir, *open_dir_cache_elem| {
man.hash.addBytes(dir.sub_path);
for (dir.options.exclude_extensions) |ext| man.hash.addBytes(ext);
if (dir.options.include_extensions) |incs| for (incs) |inc| man.hash.addBytes(inc);
const need_derived_inputs = try step.addDirectoryWatchInput(dir.source);
const src_dir_path = dir.source.getPath3(b, step);
var src_dir = src_dir_path.root_dir.handle.openDir(src_dir_path.subPathOrDot(), .{ .iterate = true }) catch |err| {
return step.fail("unable to open source directory '{}': {s}", .{
src_dir_path, @errorName(err),
});
};
open_dir_cache_elem.* = src_dir;
open_dirs_count += 1;
var it = try src_dir.walk(gpa);
defer it.deinit();
while (try it.next()) |entry| {
if (!dir.options.pathIncluded(entry.path)) continue;
switch (entry.kind) {
.directory => {
if (need_derived_inputs) {
const entry_path = try src_dir_path.join(arena, entry.path);
try step.addDirectoryWatchInputFromPath(entry_path);
}
},
.file => {
const entry_path = try src_dir_path.join(arena, entry.path);
_ = try man.addFilePath(entry_path, null);
},
else => continue,
}
}
}
if (try step.cacheHit(&man)) {
const digest = man.final();
write_file.generated_directory.path = try b.cache_root.join(arena, &.{ "o", &digest });
step.result_cached = true;
return;
}
const digest = man.final();
const cache_path = "o" ++ fs.path.sep_str ++ digest;
write_file.generated_directory.path = try b.cache_root.join(arena, &.{ "o", &digest });
var cache_dir = b.cache_root.handle.makeOpenPath(cache_path, .{}) catch |err| {
return step.fail("unable to make path '{}{s}': {s}", .{
b.cache_root, cache_path, @errorName(err),
});
};
defer cache_dir.close();
const cwd = fs.cwd();
for (write_file.files.items) |file| {
if (fs.path.dirname(file.sub_path)) |dirname| {
cache_dir.makePath(dirname) catch |err| {
return step.fail("unable to make path '{}{s}{c}{s}': {s}", .{
b.cache_root, cache_path, fs.path.sep, dirname, @errorName(err),
});
};
}
switch (file.contents) {
.bytes => |bytes| {
cache_dir.writeFile(.{ .sub_path = file.sub_path, .data = bytes }) catch |err| {
return step.fail("unable to write file '{}{s}{c}{s}': {s}", .{
b.cache_root, cache_path, fs.path.sep, file.sub_path, @errorName(err),
});
};
},
.copy => |file_source| {
const source_path = file_source.getPath2(b, step);
const prev_status = fs.Dir.updateFile(
cwd,
source_path,
cache_dir,
file.sub_path,
.{},
) catch |err| {
return step.fail("unable to update file from '{s}' to '{}{s}{c}{s}': {s}", .{
source_path,
b.cache_root,
cache_path,
fs.path.sep,
file.sub_path,
@errorName(err),
});
};
// At this point we already will mark the step as a cache miss.
// But this is kind of a partial cache hit since individual
// file copies may be avoided. Oh well, this information is
// discarded.
_ = prev_status;
},
}
}
for (write_file.directories.items, open_dir_cache) |dir, already_open_dir| {
const src_dir_path = dir.source.getPath3(b, step);
const dest_dirname = dir.sub_path;
if (dest_dirname.len != 0) {
cache_dir.makePath(dest_dirname) catch |err| {
return step.fail("unable to make path '{}{s}{c}{s}': {s}", .{
b.cache_root, cache_path, fs.path.sep, dest_dirname, @errorName(err),
});
};
}
var it = try already_open_dir.walk(gpa);
defer it.deinit();
while (try it.next()) |entry| {
if (!dir.options.pathIncluded(entry.path)) continue;
const src_entry_path = try src_dir_path.join(arena, entry.path);
const dest_path = b.pathJoin(&.{ dest_dirname, entry.path });
switch (entry.kind) {
.directory => try cache_dir.makePath(dest_path),
.file => {
const prev_status = fs.Dir.updateFile(
src_entry_path.root_dir.handle,
src_entry_path.sub_path,
cache_dir,
dest_path,
.{},
) catch |err| {
return step.fail("unable to update file from '{}' to '{}{s}{c}{s}': {s}", .{
src_entry_path, b.cache_root, cache_path, fs.path.sep, dest_path, @errorName(err),
});
};
_ = prev_status;
},
else => continue,
}
}
}
try step.writeManifest(&man);
}
fn closeDirs(dirs: []fs.Dir) void {
for (dirs) |*d| d.close();
}