struct abi [src]

Alias for std.Build.abi

This file is shared among Zig code running in wildly different contexts: The build runner, running on the host computer The build system web interface Wasm code, running in the browser libfuzzer, compiled alongside unit tests All of these components interface to some degree via an ABI: The build runner communicates with the web interface over a WebSocket connection The build runner communicates with libfuzzer over a shared memory-mapped file

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//! This file is shared among Zig code running in wildly different contexts: //! * The build runner, running on the host computer //! * The build system web interface Wasm code, running in the browser //! * `libfuzzer`, compiled alongside unit tests //! //! All of these components interface to some degree via an ABI: //! * The build runner communicates with the web interface over a WebSocket connection //! * The build runner communicates with `libfuzzer` over a shared memory-mapped file // Check that no WebSocket message type has implicit padding bits. This ensures we never send any // undefined bits over the wire, and also helps validate that the layout doesn't differ between, for // instance, the web server in `std.Build` and the Wasm client. comptime { const check = struct { fn check(comptime T: type) void { const std = @import("std"); std.debug.assert(@typeInfo(T) == .@"struct"); std.debug.assert(@typeInfo(T).@"struct".layout == .@"extern"); std.debug.assert(std.meta.hasUniqueRepresentation(T)); } }.check; // server->client check(Hello); check(StatusUpdate); check(StepUpdate); check(fuzz.SourceIndexHeader); check(fuzz.CoverageUpdateHeader); check(fuzz.EntryPointHeader); check(time_report.GenericResult); check(time_report.CompileResult); // client->server check(Rebuild); } /// All WebSocket messages sent by the server to the client begin with a `ToClientTag` byte. This /// enum is non-exhaustive only to avoid Illegal Behavior when malformed messages are sent over the /// socket; unnamed tags are an error condition and should terminate the connection. /// /// Every tag has a curresponding `extern struct` representing the full message (or a header of the /// message if it is variable-length). For instance, `.hello` corresponds to `Hello`. /// /// When introducing a tag, make sure to add a corresponding `extern struct` whose first field is /// this enum, and `check` its layout in the `comptime` block above. pub const ToClientTag = enum(u8) { hello, status_update, step_update, // `--fuzz` fuzz_source_index, fuzz_coverage_update, fuzz_entry_points, // `--time-report` time_report_generic_result, time_report_compile_result, _, }; /// Like `ToClientTag`, but for messages sent by the client to the server. pub const ToServerTag = enum(u8) { rebuild, _, }; /// The current overall status of the build runner. /// Keep in sync with indices in web UI `main.js:updateBuildStatus`. pub const BuildStatus = enum(u8) { idle, watching, running, fuzz_init, }; /// WebSocket server->client. /// /// Sent by the server as the first message after a WebSocket connection opens to provide basic /// information about the server, the build graph, etc. /// /// Trailing: /// * `step_name_len: u32` for each `steps_len` /// * `step_name: [step_name_len]u8` for each `step_name_len` /// * `step_status: u8` for every 4 `steps_len`; every 2 bits is a `StepUpdate.Status`, LSBs first pub const Hello = extern struct { tag: ToClientTag = .hello, status: BuildStatus, flags: Flags, /// Any message containing a timestamp represents it as a number of nanoseconds relative to when /// the build began. This field is the current timestamp, represented in that form. timestamp: i64 align(4), /// The number of steps in the build graph which are reachable from the top-level step[s] being /// run; in other words, the number of steps which will be executed by this build. The name of /// each step trails this message. steps_len: u32 align(1), pub const Flags = packed struct(u16) { /// Whether time reporting is enabled. time_report: bool, _: u15 = 0, }; }; /// WebSocket server->client. /// /// Indicates that the build status has changed. pub const StatusUpdate = extern struct { tag: ToClientTag = .status_update, new: BuildStatus, }; /// WebSocket server->client. /// /// Indicates a change in a step's status. pub const StepUpdate = extern struct { tag: ToClientTag = .step_update, step_idx: u32 align(1), bits: packed struct(u8) { status: Status, _: u6 = 0, }, /// Keep in sync with indices in web UI `main.js:updateStepStatus`. pub const Status = enum(u2) { pending, wip, success, failure, }; }; pub const Rebuild = extern struct { tag: ToServerTag = .rebuild, }; /// ABI bits specifically relating to the fuzzer interface. pub const fuzz = struct { /// libfuzzer uses this and its usize is the one that counts. To match the ABI, /// make the ints be the size of the target used with libfuzzer. /// /// Trailing: /// * 1 bit per pc_addr, usize elements /// * pc_addr: usize for each pcs_len pub const SeenPcsHeader = extern struct { n_runs: usize, unique_runs: usize, pcs_len: usize, /// Used for comptime assertions. Provides a mechanism for strategically /// causing compile errors. pub const trailing = .{ .pc_bits_usize, .pc_addr, }; pub fn headerEnd(header: *const SeenPcsHeader) []const usize { const ptr: [*]align(@alignOf(usize)) const u8 = @ptrCast(header); const header_end_ptr: [*]const usize = @ptrCast(ptr + @sizeOf(SeenPcsHeader)); const pcs_len = header.pcs_len; return header_end_ptr[0 .. pcs_len + seenElemsLen(pcs_len)]; } pub fn seenBits(header: *const SeenPcsHeader) []const usize { return header.headerEnd()[0..seenElemsLen(header.pcs_len)]; } pub fn seenElemsLen(pcs_len: usize) usize { return (pcs_len + @bitSizeOf(usize) - 1) / @bitSizeOf(usize); } pub fn pcAddrs(header: *const SeenPcsHeader) []const usize { const pcs_len = header.pcs_len; return header.headerEnd()[seenElemsLen(pcs_len)..][0..pcs_len]; } }; /// WebSocket server->client. /// /// Sent once, when fuzzing starts, to indicate the available coverage data. /// /// Trailing: /// * std.debug.Coverage.String for each directories_len /// * std.debug.Coverage.File for each files_len /// * std.debug.Coverage.SourceLocation for each source_locations_len /// * u8 for each string_bytes_len pub const SourceIndexHeader = extern struct { tag: ToClientTag = .fuzz_source_index, _: [3]u8 = @splat(0), directories_len: u32, files_len: u32, source_locations_len: u32, string_bytes_len: u32, /// When, according to the server, fuzzing started. start_timestamp: i64 align(4), }; /// WebSocket server->client. /// /// Sent whenever the set of covered source locations is updated. /// /// Trailing: /// * one bit per source_locations_len, contained in u64 elements pub const CoverageUpdateHeader = extern struct { tag: ToClientTag = .fuzz_coverage_update, _: [7]u8 = @splat(0), n_runs: u64, unique_runs: u64, pub const trailing = .{ .pc_bits_usize, }; }; /// WebSocket server->client. /// /// Sent whenever the set of entry points is updated. /// /// Trailing: /// * one u32 index of source_locations per locsLen() pub const EntryPointHeader = extern struct { tag: ToClientTag = .fuzz_entry_points, locs_len_raw: [3]u8, pub fn locsLen(hdr: EntryPointHeader) u24 { return @bitCast(hdr.locs_len_raw); } pub fn init(locs_len: u24) EntryPointHeader { return .{ .locs_len_raw = @bitCast(locs_len) }; } }; }; /// ABI bits specifically relating to the time report interface. pub const time_report = struct { /// WebSocket server->client. /// /// Sent after a `Step` finishes, providing the time taken to execute the step. pub const GenericResult = extern struct { tag: ToClientTag = .time_report_generic_result, step_idx: u32 align(1), ns_total: u64 align(1), }; /// WebSocket server->client. /// /// Sent after a `Step.Compile` finishes, providing the step's time report. /// /// Trailing: /// * `llvm_pass_timings: [llvm_pass_timings_len]u8` (ASCII-encoded) /// * for each `files_len`: /// * `name` (null-terminated UTF-8 string) /// * for each `decls_len`: /// * `name` (null-terminated UTF-8 string) /// * `file: u32` (index of file this decl is in) /// * `sema_ns: u64` (nanoseconds spent semantically analyzing this decl) /// * `codegen_ns: u64` (nanoseconds spent semantically analyzing this decl) /// * `link_ns: u64` (nanoseconds spent semantically analyzing this decl) pub const CompileResult = extern struct { tag: ToClientTag = .time_report_compile_result, step_idx: u32 align(1), flags: Flags, stats: Stats align(1), ns_total: u64 align(1), llvm_pass_timings_len: u32 align(1), files_len: u32 align(1), decls_len: u32 align(1), pub const Flags = packed struct(u8) { use_llvm: bool, _: u7 = 0, }; pub const Stats = extern struct { n_reachable_files: u32, n_imported_files: u32, n_generic_instances: u32, n_inline_calls: u32, cpu_ns_parse: u64, cpu_ns_astgen: u64, cpu_ns_sema: u64, cpu_ns_codegen: u64, cpu_ns_link: u64, real_ns_files: u64, real_ns_decls: u64, real_ns_llvm_emit: u64, real_ns_link_flush: u64, pub const init: Stats = .{ .n_reachable_files = 0, .n_imported_files = 0, .n_generic_instances = 0, .n_inline_calls = 0, .cpu_ns_parse = 0, .cpu_ns_astgen = 0, .cpu_ns_sema = 0, .cpu_ns_codegen = 0, .cpu_ns_link = 0, .real_ns_files = 0, .real_ns_decls = 0, .real_ns_llvm_emit = 0, .real_ns_link_flush = 0, }; }; }; };