Type Function State [src]
A generic Keccak-P state.
Prototype
pub fn State(comptime f: u11, comptime capacity: u11, comptime rounds: u5) type
Parameters
f: u11
capacity: u11
rounds: u5
Source
pub fn State(comptime f: u11, comptime capacity: u11, comptime rounds: u5) type {
comptime assert(f >= 200 and f <= 1600 and f % 200 == 0); // invalid state size
comptime assert(capacity < f and capacity % 8 == 0); // invalid capacity size
// In debug mode, track transitions to prevent insecure ones.
const Op = enum { uninitialized, initialized, updated, absorb, squeeze };
const TransitionTracker = if (mode == .Debug) struct {
op: Op = .uninitialized,
fn to(tracker: *@This(), next_op: Op) void {
switch (next_op) {
.updated => {
switch (tracker.op) {
.uninitialized => @panic("cannot permute before initializing"),
else => {},
}
},
.absorb => {
switch (tracker.op) {
.squeeze => @panic("cannot absorb right after squeezing"),
else => {},
}
},
.squeeze => {
switch (tracker.op) {
.uninitialized => @panic("cannot squeeze before initializing"),
.initialized => @panic("cannot squeeze right after initializing"),
.absorb => @panic("cannot squeeze right after absorbing"),
else => {},
}
},
.uninitialized => @panic("cannot transition to uninitialized"),
.initialized => {},
}
tracker.op = next_op;
}
} else struct {
// No-op in non-debug modes.
inline fn to(tracker: *@This(), next_op: Op) void {
_ = tracker; // no-op
_ = next_op; // no-op
}
};
return struct {
const Self = @This();
/// The block length, or rate, in bytes.
pub const rate = KeccakF(f).block_bytes - capacity / 8;
/// Keccak does not have any options.
pub const Options = struct {};
/// The input delimiter.
delim: u8,
offset: usize = 0,
buf: [rate]u8 = undefined,
st: KeccakF(f) = .{},
transition: TransitionTracker = .{},
/// Absorb a slice of bytes into the sponge.
pub fn absorb(self: *Self, bytes: []const u8) void {
self.transition.to(.absorb);
var i: usize = 0;
if (self.offset > 0) {
const left = @min(rate - self.offset, bytes.len);
@memcpy(self.buf[self.offset..][0..left], bytes[0..left]);
self.offset += left;
if (left == bytes.len) return;
if (self.offset == rate) {
self.st.addBytes(self.buf[0..]);
self.st.permuteR(rounds);
self.offset = 0;
}
i = left;
}
while (i + rate < bytes.len) : (i += rate) {
self.st.addBytes(bytes[i..][0..rate]);
self.st.permuteR(rounds);
}
const left = bytes.len - i;
if (left > 0) {
@memcpy(self.buf[0..left], bytes[i..][0..left]);
}
self.offset = left;
}
/// Initialize the state from a slice of bytes.
pub fn init(bytes: [f / 8]u8, delim: u8) Self {
var st = Self{ .st = KeccakF(f).init(bytes), .delim = delim };
st.transition.to(.initialized);
return st;
}
/// Permute the state
pub fn permute(self: *Self) void {
if (mode == .Debug) {
if (self.transition.op == .absorb and self.offset > 0) {
@panic("cannot permute with pending input - call fillBlock() or pad() instead");
}
}
self.transition.to(.updated);
self.st.permuteR(rounds);
self.offset = 0;
}
/// Align the input to the rate boundary and permute.
pub fn fillBlock(self: *Self) void {
self.transition.to(.absorb);
self.st.addBytes(self.buf[0..self.offset]);
self.st.permuteR(rounds);
self.offset = 0;
self.transition.to(.updated);
}
/// Mark the end of the input.
pub fn pad(self: *Self) void {
self.transition.to(.absorb);
self.st.addBytes(self.buf[0..self.offset]);
if (self.offset == rate) {
self.st.permuteR(rounds);
self.offset = 0;
}
self.st.addByte(self.delim, self.offset);
self.st.addByte(0x80, rate - 1);
self.st.permuteR(rounds);
self.offset = 0;
self.transition.to(.updated);
}
/// Squeeze a slice of bytes from the sponge.
/// The function can be called multiple times.
pub fn squeeze(self: *Self, out: []u8) void {
self.transition.to(.squeeze);
var i: usize = 0;
if (self.offset == rate) {
self.st.permuteR(rounds);
} else if (self.offset > 0) {
@branchHint(.unlikely);
var buf: [rate]u8 = undefined;
self.st.extractBytes(buf[0..]);
const left = @min(rate - self.offset, out.len);
@memcpy(out[0..left], buf[self.offset..][0..left]);
self.offset += left;
if (left == out.len) return;
if (self.offset == rate) {
self.offset = 0;
self.st.permuteR(rounds);
}
i = left;
}
while (i + rate < out.len) : (i += rate) {
self.st.extractBytes(out[i..][0..rate]);
self.st.permuteR(rounds);
}
const left = out.len - i;
if (left > 0) {
self.st.extractBytes(out[i..][0..left]);
}
self.offset = left;
}
};
}