Constant basePoint [src]
The P256 base point.
Source
pub const basePoint = P256{
.x = Fe.fromInt(48439561293906451759052585252797914202762949526041747995844080717082404635286) catch unreachable,
.y = Fe.fromInt(36134250956749795798585127919587881956611106672985015071877198253568414405109) catch unreachable,
.z = Fe.one,
.is_base = true,
}