Constant basePoint [src]

The P256 base point.

Source

pub const basePoint = P256{ .x = Fe.fromInt(48439561293906451759052585252797914202762949526041747995844080717082404635286) catch unreachable, .y = Fe.fromInt(36134250956749795798585127919587881956611106672985015071877198253568414405109) catch unreachable, .z = Fe.one, .is_base = true, }