union ResetMode [src]
Fields
free_allReleases all allocated memory in the arena.
retain_capacityThis will pre-heat the arena for future allocations by allocating a
large enough buffer for all previously done allocations.
Preheating will speed up the allocation process by invoking the backing allocator
less often than before. If reset() is used in a loop, this means that after the
biggest operation, no memory allocations are performed anymore.
retain_with_limit: usizeThis is the same as retain_capacity, but the memory will be shrunk to
this value if it exceeds the limit.
Source
pub const ResetMode = union(enum) {
/// Releases all allocated memory in the arena.
free_all,
/// This will pre-heat the arena for future allocations by allocating a
/// large enough buffer for all previously done allocations.
/// Preheating will speed up the allocation process by invoking the backing allocator
/// less often than before. If `reset()` is used in a loop, this means that after the
/// biggest operation, no memory allocations are performed anymore.
retain_capacity,
/// This is the same as `retain_capacity`, but the memory will be shrunk to
/// this value if it exceeds the limit.
retain_with_limit: usize,
}