Function release [src]
Tries to release a connection back to the connection pool.
If the connection is marked as closing, it will be closed instead.
Threadsafe.
Prototype
pub fn release(pool: *ConnectionPool, connection: *Connection) void Parameters
pool: *ConnectionPoolconnection: *Connection Source
pub fn release(pool: *ConnectionPool, connection: *Connection) void {
pool.mutex.lock();
defer pool.mutex.unlock();
pool.used.remove(&connection.pool_node);
if (connection.closing or pool.free_size == 0) return connection.destroy();
if (pool.free_len >= pool.free_size) {
const popped: *Connection = @alignCast(@fieldParentPtr("pool_node", pool.free.popFirst().?));
pool.free_len -= 1;
popped.destroy();
}
if (connection.proxied) {
// proxied connections go to the end of the queue, always try direct connections first
pool.free.prepend(&connection.pool_node);
} else {
pool.free.append(&connection.pool_node);
}
pool.free_len += 1;
}