extern struct AbsolutePointer [src]

Alias for std.os.uefi.protocol.absolute_pointer.AbsolutePointer

Protocol for touchscreens.

Fields

_reset: *const fn (*const AbsolutePointer, bool) callconv(cc) Status
_get_state: *const fn (*const AbsolutePointer, *State) callconv(cc) Status
wait_for_input: Event
mode: *Mode

Members

Source

pub const AbsolutePointer = extern struct { _reset: *const fn (*const AbsolutePointer, bool) callconv(cc) Status, _get_state: *const fn (*const AbsolutePointer, *State) callconv(cc) Status, wait_for_input: Event, mode: *Mode, /// Resets the pointer device hardware. pub fn reset(self: *const AbsolutePointer, verify: bool) Status { return self._reset(self, verify); } /// Retrieves the current state of a pointer device. pub fn getState(self: *const AbsolutePointer, state: *State) Status { return self._get_state(self, state); } pub const guid align(8) = Guid{ .time_low = 0x8d59d32b, .time_mid = 0xc655, .time_high_and_version = 0x4ae9, .clock_seq_high_and_reserved = 0x9b, .clock_seq_low = 0x15, .node = [_]u8{ 0xf2, 0x59, 0x04, 0x99, 0x2a, 0x43 }, }; pub const Mode = extern struct { absolute_min_x: u64, absolute_min_y: u64, absolute_min_z: u64, absolute_max_x: u64, absolute_max_y: u64, absolute_max_z: u64, attributes: Attributes, pub const Attributes = packed struct(u32) { supports_alt_active: bool, supports_pressure_as_z: bool, _pad: u30 = 0, }; }; pub const State = extern struct { current_x: u64, current_y: u64, current_z: u64, active_buttons: ActiveButtons, pub const ActiveButtons = packed struct(u32) { touch_active: bool, alt_active: bool, _pad: u30 = 0, }; }; }