extern struct AbsolutePointer [src]
Alias for std.os.uefi.protocol.absolute_pointer.AbsolutePointer
Protocol for touchscreens.
Fields
_reset: *const fn (*const AbsolutePointer, bool) callconv(cc) Status
_get_state: *const fn (*const AbsolutePointer, *State) callconv(cc) Status
wait_for_input: Event
mode: *Mode
Members
Source
pub const AbsolutePointer = extern struct {
_reset: *const fn (*const AbsolutePointer, bool) callconv(cc) Status,
_get_state: *const fn (*const AbsolutePointer, *State) callconv(cc) Status,
wait_for_input: Event,
mode: *Mode,
/// Resets the pointer device hardware.
pub fn reset(self: *const AbsolutePointer, verify: bool) Status {
return self._reset(self, verify);
}
/// Retrieves the current state of a pointer device.
pub fn getState(self: *const AbsolutePointer, state: *State) Status {
return self._get_state(self, state);
}
pub const guid align(8) = Guid{
.time_low = 0x8d59d32b,
.time_mid = 0xc655,
.time_high_and_version = 0x4ae9,
.clock_seq_high_and_reserved = 0x9b,
.clock_seq_low = 0x15,
.node = [_]u8{ 0xf2, 0x59, 0x04, 0x99, 0x2a, 0x43 },
};
pub const Mode = extern struct {
absolute_min_x: u64,
absolute_min_y: u64,
absolute_min_z: u64,
absolute_max_x: u64,
absolute_max_y: u64,
absolute_max_z: u64,
attributes: Attributes,
pub const Attributes = packed struct(u32) {
supports_alt_active: bool,
supports_pressure_as_z: bool,
_pad: u30 = 0,
};
};
pub const State = extern struct {
current_x: u64,
current_y: u64,
current_z: u64,
active_buttons: ActiveButtons,
pub const ActiveButtons = packed struct(u32) {
touch_active: bool,
alt_active: bool,
_pad: u30 = 0,
};
};
}