extern struct SimpleTextInput [src]

Alias for std.os.uefi.protocol.simple_text_input.SimpleTextInput

Character input devices, e.g. Keyboard

Fields

_reset: *const fn (*SimpleTextInput, bool) callconv(cc) Status
_read_key_stroke: *const fn (*SimpleTextInput, *Key.Input) callconv(cc) Status
wait_for_key: Event

Members

Source

pub const SimpleTextInput = extern struct { _reset: *const fn (*SimpleTextInput, bool) callconv(cc) Status, _read_key_stroke: *const fn (*SimpleTextInput, *Key.Input) callconv(cc) Status, wait_for_key: Event, pub const ResetError = uefi.UnexpectedError || error{DeviceError}; pub const ReadKeyStrokeError = uefi.UnexpectedError || error{ NotReady, DeviceError, Unsupported, }; /// Resets the input device hardware. pub fn reset(self: *SimpleTextInput, verify: bool) ResetError!void { switch (self._reset(self, verify)) { .success => {}, .device_error => return Error.DeviceError, else => |status| return uefi.unexpectedStatus(status), } } /// Reads the next keystroke from the input device. pub fn readKeyStroke(self: *SimpleTextInput) ReadKeyStrokeError!Key.Input { var key: Key.Input = undefined; switch (self._read_key_stroke(self, &key)) { .success => return key, .not_ready => return Error.NotReady, .device_error => return Error.DeviceError, .unsupported => return Error.Unsupported, else => |status| return uefi.unexpectedStatus(status), } } pub const guid align(8) = Guid{ .time_low = 0x387477c1, .time_mid = 0x69c7, .time_high_and_version = 0x11d2, .clock_seq_high_and_reserved = 0x8e, .clock_seq_low = 0x39, .node = [_]u8{ 0x00, 0xa0, 0xc9, 0x69, 0x72, 0x3b }, }; pub const Key = uefi.protocol.SimpleTextInputEx.Key; }