Function GetQueuedCompletionStatus [src]

Prototype

pub fn GetQueuedCompletionStatus( completion_port: HANDLE, bytes_transferred_count: *DWORD, lpCompletionKey: *usize, lpOverlapped: *?*OVERLAPPED, dwMilliseconds: DWORD, ) GetQueuedCompletionStatusResult

Parameters

completion_port: HANDLEbytes_transferred_count: *DWORDlpCompletionKey: *usizelpOverlapped: *?*OVERLAPPEDdwMilliseconds: DWORD

Source

pub fn GetQueuedCompletionStatus( completion_port: HANDLE, bytes_transferred_count: *DWORD, lpCompletionKey: *usize, lpOverlapped: *?*OVERLAPPED, dwMilliseconds: DWORD, ) GetQueuedCompletionStatusResult { if (kernel32.GetQueuedCompletionStatus( completion_port, bytes_transferred_count, lpCompletionKey, lpOverlapped, dwMilliseconds, ) == FALSE) { switch (GetLastError()) { .ABANDONED_WAIT_0 => return GetQueuedCompletionStatusResult.Aborted, .OPERATION_ABORTED => return GetQueuedCompletionStatusResult.Cancelled, .HANDLE_EOF => return GetQueuedCompletionStatusResult.EOF, .WAIT_TIMEOUT => return GetQueuedCompletionStatusResult.Timeout, else => |err| { if (std.debug.runtime_safety) { @setEvalBranchQuota(2500); std.debug.panic("unexpected error: {}\n", .{err}); } }, } } return GetQueuedCompletionStatusResult.Normal; }