Source
pub fn killWindows(self: *ChildProcess, exit_code: windows.UINT) !Term {
if (self.term) |term| {
self.cleanupStreams();
return term;
}
windows.TerminateProcess(self.id, exit_code) catch |err| switch (err) {
error.AccessDenied => {
// Usually when TerminateProcess triggers a ACCESS_DENIED error, it
// indicates that the process has already exited, but there may be
// some rare edge cases where our process handle no longer has the
// PROCESS_TERMINATE access right, so let's do another check to make
// sure the process is really no longer running:
windows.WaitForSingleObjectEx(self.id, 0, false) catch return err;
return error.AlreadyTerminated;
},
else => return err,
};
try self.waitUnwrappedWindows();
return self.term.?;
}