struct FailingAllocator [src]

Alias for std.testing.FailingAllocator

Allocator that fails after N allocations, useful for making sure out of memory conditions are handled correctly. To use this, first initialize it and get an allocator with const failing_allocator = &FailingAllocator.init(, ).allocator; Then use failing_allocator anywhere you would have used a different allocator.

Fields

alloc_index: usize
resize_index: usize
internal_allocator: mem.Allocator
allocated_bytes: usize
freed_bytes: usize
allocations: usize
deallocations: usize
stack_addresses: [num_stack_frames]usize
has_induced_failure: bool
fail_index: usize
resize_fail_index: usize

Members

Source

//! Allocator that fails after N allocations, useful for making sure out of //! memory conditions are handled correctly. //! //! To use this, first initialize it and get an allocator with //! //! `const failing_allocator = &FailingAllocator.init(, //! ).allocator;` //! //! Then use `failing_allocator` anywhere you would have used a //! different allocator. const std = @import("../std.zig"); const mem = std.mem; const FailingAllocator = @This(); alloc_index: usize, resize_index: usize, internal_allocator: mem.Allocator, allocated_bytes: usize, freed_bytes: usize, allocations: usize, deallocations: usize, stack_addresses: [num_stack_frames]usize, has_induced_failure: bool, fail_index: usize, resize_fail_index: usize, const num_stack_frames = if (std.debug.sys_can_stack_trace) 16 else 0; pub const Config = struct { /// The number of successful allocations you can expect from this allocator. /// The next allocation will fail. For example, with `fail_index` equal to /// 2, the following test will pass: /// /// var a = try failing_alloc.create(i32); /// var b = try failing_alloc.create(i32); /// testing.expectError(error.OutOfMemory, failing_alloc.create(i32)); fail_index: usize = std.math.maxInt(usize), /// Number of successful resizes to expect from this allocator. The next resize will fail. resize_fail_index: usize = std.math.maxInt(usize), }; pub fn init(internal_allocator: mem.Allocator, config: Config) FailingAllocator { return FailingAllocator{ .internal_allocator = internal_allocator, .alloc_index = 0, .resize_index = 0, .allocated_bytes = 0, .freed_bytes = 0, .allocations = 0, .deallocations = 0, .stack_addresses = undefined, .has_induced_failure = false, .fail_index = config.fail_index, .resize_fail_index = config.resize_fail_index, }; } pub fn allocator(self: *FailingAllocator) mem.Allocator { return .{ .ptr = self, .vtable = &.{ .alloc = alloc, .resize = resize, .remap = remap, .free = free, }, }; } fn alloc( ctx: *anyopaque, len: usize, alignment: mem.Alignment, return_address: usize, ) ?[*]u8 { const self: *FailingAllocator = @ptrCast(@alignCast(ctx)); if (self.alloc_index == self.fail_index) { if (!self.has_induced_failure) { @memset(&self.stack_addresses, 0); var stack_trace = std.builtin.StackTrace{ .instruction_addresses = &self.stack_addresses, .index = 0, }; std.debug.captureStackTrace(return_address, &stack_trace); self.has_induced_failure = true; } return null; } const result = self.internal_allocator.rawAlloc(len, alignment, return_address) orelse return null; self.allocated_bytes += len; self.allocations += 1; self.alloc_index += 1; return result; } fn resize( ctx: *anyopaque, memory: []u8, alignment: mem.Alignment, new_len: usize, ra: usize, ) bool { const self: *FailingAllocator = @ptrCast(@alignCast(ctx)); if (self.resize_index == self.resize_fail_index) return false; if (!self.internal_allocator.rawResize(memory, alignment, new_len, ra)) return false; if (new_len < memory.len) { self.freed_bytes += memory.len - new_len; } else { self.allocated_bytes += new_len - memory.len; } self.resize_index += 1; return true; } fn remap( ctx: *anyopaque, memory: []u8, alignment: mem.Alignment, new_len: usize, ra: usize, ) ?[*]u8 { const self: *FailingAllocator = @ptrCast(@alignCast(ctx)); if (self.resize_index == self.resize_fail_index) return null; const new_ptr = self.internal_allocator.rawRemap(memory, alignment, new_len, ra) orelse return null; if (new_len < memory.len) { self.freed_bytes += memory.len - new_len; } else { self.allocated_bytes += new_len - memory.len; } self.resize_index += 1; return new_ptr; } fn free( ctx: *anyopaque, old_mem: []u8, alignment: mem.Alignment, ra: usize, ) void { const self: *FailingAllocator = @ptrCast(@alignCast(ctx)); self.internal_allocator.rawFree(old_mem, alignment, ra); self.deallocations += 1; self.freed_bytes += old_mem.len; } /// Only valid once `has_induced_failure == true` pub fn getStackTrace(self: *FailingAllocator) std.builtin.StackTrace { std.debug.assert(self.has_induced_failure); var len: usize = 0; while (len < self.stack_addresses.len and self.stack_addresses[len] != 0) { len += 1; } return .{ .instruction_addresses = &self.stack_addresses, .index = len, }; }