struct AtomicFile [src]
Alias for std.fs.AtomicFile
Fields
file: File
tmp_path_buf: [tmp_path_len:0]u8
dest_basename: []const u8
file_open: bool
file_exists: bool
close_dir_on_deinit: bool
dir: Dir
Members
- deinit (Function)
- finish (Function)
- FinishError (Error Set)
- init (Function)
- InitError (Error Set)
- random_bytes_len (Constant)
Source
file: File,
// TODO either replace this with rand_buf or use []u16 on Windows
tmp_path_buf: [tmp_path_len:0]u8,
dest_basename: []const u8,
file_open: bool,
file_exists: bool,
close_dir_on_deinit: bool,
dir: Dir,
pub const InitError = File.OpenError;
pub const random_bytes_len = 12;
const tmp_path_len = fs.base64_encoder.calcSize(random_bytes_len);
/// Note that the `Dir.atomicFile` API may be more handy than this lower-level function.
pub fn init(
dest_basename: []const u8,
mode: File.Mode,
dir: Dir,
close_dir_on_deinit: bool,
) InitError!AtomicFile {
var rand_buf: [random_bytes_len]u8 = undefined;
var tmp_path_buf: [tmp_path_len:0]u8 = undefined;
while (true) {
std.crypto.random.bytes(rand_buf[0..]);
const tmp_path = fs.base64_encoder.encode(&tmp_path_buf, &rand_buf);
tmp_path_buf[tmp_path.len] = 0;
const file = dir.createFile(
tmp_path,
.{ .mode = mode, .exclusive = true },
) catch |err| switch (err) {
error.PathAlreadyExists => continue,
else => |e| return e,
};
return AtomicFile{
.file = file,
.tmp_path_buf = tmp_path_buf,
.dest_basename = dest_basename,
.file_open = true,
.file_exists = true,
.close_dir_on_deinit = close_dir_on_deinit,
.dir = dir,
};
}
}
/// Always call deinit, even after a successful finish().
pub fn deinit(self: *AtomicFile) void {
if (self.file_open) {
self.file.close();
self.file_open = false;
}
if (self.file_exists) {
self.dir.deleteFile(&self.tmp_path_buf) catch {};
self.file_exists = false;
}
if (self.close_dir_on_deinit) {
self.dir.close();
}
self.* = undefined;
}
pub const FinishError = posix.RenameError;
/// On Windows, this function introduces a period of time where some file
/// system operations on the destination file will result in
/// `error.AccessDenied`, including rename operations (such as the one used in
/// this function).
pub fn finish(self: *AtomicFile) FinishError!void {
assert(self.file_exists);
if (self.file_open) {
self.file.close();
self.file_open = false;
}
try posix.renameat(self.dir.fd, self.tmp_path_buf[0..], self.dir.fd, self.dest_basename);
self.file_exists = false;
}
const AtomicFile = @This();
const std = @import("../std.zig");
const File = std.fs.File;
const Dir = std.fs.Dir;
const fs = std.fs;
const assert = std.debug.assert;
const posix = std.posix;