struct fs [src]
Alias for std.fs
File System.
    Members
- accessAbsolute (Function)
 - accessAbsoluteW (Function)
 - accessAbsoluteZ (Function)
 - AtomicFile (struct)
 - base64_alphabet (Constant)
 - base64_decoder (Constant)
 - base64_encoder (Constant)
 - copyFileAbsolute (Function)
 - createFileAbsolute (Function)
 - createFileAbsoluteW (Function)
 - createFileAbsoluteZ (Function)
 - cwd (Function)
 - defaultWasiCwd (Function)
 - deleteDirAbsolute (Function)
 - deleteDirAbsoluteW (Function)
 - deleteDirAbsoluteZ (Function)
 - deleteFileAbsolute (Function)
 - deleteFileAbsoluteW (Function)
 - deleteFileAbsoluteZ (Function)
 - deleteTreeAbsolute (Function)
 - Dir (struct)
 - File (struct)
 - getAppDataDir (Function)
 - GetAppDataDirError (Error Set)
 - has_executable_bit (Constant)
 - makeDirAbsolute (Function)
 - makeDirAbsoluteW (Function)
 - makeDirAbsoluteZ (Function)
 - max_name_bytes (Constant)
 - max_path_bytes (Constant)
 - openDirAbsolute (Function)
 - openDirAbsoluteW (Function)
 - openDirAbsoluteZ (Function)
 - openFileAbsolute (Function)
 - openFileAbsoluteW (Function)
 - openFileAbsoluteZ (Function)
 - openSelfExe (Function)
 - OpenSelfExeError (Error Set)
 - path (struct)
 - readLinkAbsolute (Function)
 - readlinkAbsoluteW (Function)
 - readLinkAbsoluteZ (Function)
 - realpath (Function)
 - realpathAlloc (Function)
 - realpathW (Function)
 - realpathZ (Function)
 - rename (Function)
 - renameAbsolute (Function)
 - renameAbsoluteW (Function)
 - renameAbsoluteZ (Function)
 - renameW (Function)
 - renameZ (Function)
 - selfExeDirPath (Function)
 - selfExeDirPathAlloc (Function)
 - selfExePath (Function)
 - selfExePathAlloc (Function)
 - SelfExePathError (Error Set)
 - symLinkAbsolute (Function)
 - symLinkAbsoluteW (Function)
 - symLinkAbsoluteZ (Function)
 - updateFileAbsolute (Function)
 - wasi (struct)
 
Source
 //! File System.
const std = @import("std.zig");
const builtin = @import("builtin");
const root = @import("root");
const mem = std.mem;
const base64 = std.base64;
const crypto = std.crypto;
const Allocator = std.mem.Allocator;
const assert = std.debug.assert;
const native_os = builtin.os.tag;
const posix = std.posix;
const windows = std.os.windows;
const is_darwin = native_os.isDarwin();
pub const AtomicFile = @import("fs/AtomicFile.zig");
pub const Dir = @import("fs/Dir.zig");
pub const File = @import("fs/File.zig");
pub const path = @import("fs/path.zig");
pub const has_executable_bit = switch (native_os) {
    .windows, .wasi => false,
    else => true,
};
pub const wasi = @import("fs/wasi.zig");
// TODO audit these APIs with respect to Dir and absolute paths
pub const realpath = posix.realpath;
pub const realpathZ = posix.realpathZ;
pub const realpathW = posix.realpathW;
pub const getAppDataDir = @import("fs/get_app_data_dir.zig").getAppDataDir;
pub const GetAppDataDirError = @import("fs/get_app_data_dir.zig").GetAppDataDirError;
/// The maximum length of a file path that the operating system will accept.
///
/// Paths, including those returned from file system operations, may be longer
/// than this length, but such paths cannot be successfully passed back in
/// other file system operations. However, all path components returned by file
/// system operations are assumed to fit into a `u8` array of this length.
///
/// The byte count includes room for a null sentinel byte.
///
/// * On Windows, `[]u8` file paths are encoded as
///   [WTF-8](https://simonsapin.github.io/wtf-8/).
/// * On WASI, `[]u8` file paths are encoded as valid UTF-8.
/// * On other platforms, `[]u8` file paths are opaque sequences of bytes with
///   no particular encoding.
pub const max_path_bytes = switch (native_os) {
    .linux, .macos, .ios, .freebsd, .openbsd, .netbsd, .dragonfly, .haiku, .solaris, .illumos, .plan9, .emscripten, .wasi, .serenity => posix.PATH_MAX,
    // Each WTF-16LE code unit may be expanded to 3 WTF-8 bytes.
    // If it would require 4 WTF-8 bytes, then there would be a surrogate
    // pair in the WTF-16LE, and we (over)account 3 bytes for it that way.
    // +1 for the null byte at the end, which can be encoded in 1 byte.
    .windows => windows.PATH_MAX_WIDE * 3 + 1,
    else => if (@hasDecl(root, "os") and @hasDecl(root.os, "PATH_MAX"))
        root.os.PATH_MAX
    else
        @compileError("PATH_MAX not implemented for " ++ @tagName(native_os)),
};
/// This represents the maximum size of a `[]u8` file name component that
/// the platform's common file systems support. File name components returned by file system
/// operations are likely to fit into a `u8` array of this length, but
/// (depending on the platform) this assumption may not hold for every configuration.
/// The byte count does not include a null sentinel byte.
/// On Windows, `[]u8` file name components are encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, file name components are encoded as valid UTF-8.
/// On other platforms, `[]u8` components are an opaque sequence of bytes with no particular encoding.
pub const max_name_bytes = switch (native_os) {
    .linux, .macos, .ios, .freebsd, .openbsd, .netbsd, .dragonfly, .solaris, .illumos, .serenity => posix.NAME_MAX,
    // Haiku's NAME_MAX includes the null terminator, so subtract one.
    .haiku => posix.NAME_MAX - 1,
    // Each WTF-16LE character may be expanded to 3 WTF-8 bytes.
    // If it would require 4 WTF-8 bytes, then there would be a surrogate
    // pair in the WTF-16LE, and we (over)account 3 bytes for it that way.
    .windows => windows.NAME_MAX * 3,
    // For WASI, the MAX_NAME will depend on the host OS, so it needs to be
    // as large as the largest max_name_bytes (Windows) in order to work on any host OS.
    // TODO determine if this is a reasonable approach
    .wasi => windows.NAME_MAX * 3,
    else => if (@hasDecl(root, "os") and @hasDecl(root.os, "NAME_MAX"))
        root.os.NAME_MAX
    else
        @compileError("NAME_MAX not implemented for " ++ @tagName(native_os)),
};
pub const base64_alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_".*;
/// Base64 encoder, replacing the standard `+/` with `-_` so that it can be used in a file name on any filesystem.
pub const base64_encoder = base64.Base64Encoder.init(base64_alphabet, null);
/// Base64 decoder, replacing the standard `+/` with `-_` so that it can be used in a file name on any filesystem.
pub const base64_decoder = base64.Base64Decoder.init(base64_alphabet, null);
/// Same as `Dir.updateFile`, except asserts that both `source_path` and `dest_path`
/// are absolute. See `Dir.updateFile` for a function that operates on both
/// absolute and relative paths.
/// On Windows, both paths should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, both paths should be encoded as valid UTF-8.
/// On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn updateFileAbsolute(
    source_path: []const u8,
    dest_path: []const u8,
    args: Dir.CopyFileOptions,
) !Dir.PrevStatus {
    assert(path.isAbsolute(source_path));
    assert(path.isAbsolute(dest_path));
    const my_cwd = cwd();
    return Dir.updateFile(my_cwd, source_path, my_cwd, dest_path, args);
}
/// Same as `Dir.copyFile`, except asserts that both `source_path` and `dest_path`
/// are absolute. See `Dir.copyFile` for a function that operates on both
/// absolute and relative paths.
/// On Windows, both paths should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, both paths should be encoded as valid UTF-8.
/// On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn copyFileAbsolute(
    source_path: []const u8,
    dest_path: []const u8,
    args: Dir.CopyFileOptions,
) !void {
    assert(path.isAbsolute(source_path));
    assert(path.isAbsolute(dest_path));
    const my_cwd = cwd();
    return Dir.copyFile(my_cwd, source_path, my_cwd, dest_path, args);
}
/// Create a new directory, based on an absolute path.
/// Asserts that the path is absolute. See `Dir.makeDir` for a function that operates
/// on both absolute and relative paths.
/// On Windows, `absolute_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `absolute_path` should be encoded as valid UTF-8.
/// On other platforms, `absolute_path` is an opaque sequence of bytes with no particular encoding.
pub fn makeDirAbsolute(absolute_path: []const u8) !void {
    assert(path.isAbsolute(absolute_path));
    return posix.mkdir(absolute_path, Dir.default_mode);
}
/// Same as `makeDirAbsolute` except the parameter is null-terminated.
pub fn makeDirAbsoluteZ(absolute_path_z: [*:0]const u8) !void {
    assert(path.isAbsoluteZ(absolute_path_z));
    return posix.mkdirZ(absolute_path_z, Dir.default_mode);
}
/// Same as `makeDirAbsolute` except the parameter is a null-terminated WTF-16 LE-encoded string.
pub fn makeDirAbsoluteW(absolute_path_w: [*:0]const u16) !void {
    assert(path.isAbsoluteWindowsW(absolute_path_w));
    return posix.mkdirW(mem.span(absolute_path_w), Dir.default_mode);
}
/// Same as `Dir.deleteDir` except the path is absolute.
/// On Windows, `dir_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `dir_path` should be encoded as valid UTF-8.
/// On other platforms, `dir_path` is an opaque sequence of bytes with no particular encoding.
pub fn deleteDirAbsolute(dir_path: []const u8) !void {
    assert(path.isAbsolute(dir_path));
    return posix.rmdir(dir_path);
}
/// Same as `deleteDirAbsolute` except the path parameter is null-terminated.
pub fn deleteDirAbsoluteZ(dir_path: [*:0]const u8) !void {
    assert(path.isAbsoluteZ(dir_path));
    return posix.rmdirZ(dir_path);
}
/// Same as `deleteDirAbsolute` except the path parameter is WTF-16 and target OS is assumed Windows.
pub fn deleteDirAbsoluteW(dir_path: [*:0]const u16) !void {
    assert(path.isAbsoluteWindowsW(dir_path));
    return posix.rmdirW(mem.span(dir_path));
}
/// Same as `Dir.rename` except the paths are absolute.
/// On Windows, both paths should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, both paths should be encoded as valid UTF-8.
/// On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn renameAbsolute(old_path: []const u8, new_path: []const u8) !void {
    assert(path.isAbsolute(old_path));
    assert(path.isAbsolute(new_path));
    return posix.rename(old_path, new_path);
}
/// Same as `renameAbsolute` except the path parameters are null-terminated.
pub fn renameAbsoluteZ(old_path: [*:0]const u8, new_path: [*:0]const u8) !void {
    assert(path.isAbsoluteZ(old_path));
    assert(path.isAbsoluteZ(new_path));
    return posix.renameZ(old_path, new_path);
}
/// Same as `renameAbsolute` except the path parameters are WTF-16 and target OS is assumed Windows.
pub fn renameAbsoluteW(old_path: [*:0]const u16, new_path: [*:0]const u16) !void {
    assert(path.isAbsoluteWindowsW(old_path));
    assert(path.isAbsoluteWindowsW(new_path));
    return posix.renameW(old_path, new_path);
}
/// Same as `Dir.rename`, except `new_sub_path` is relative to `new_dir`
pub fn rename(old_dir: Dir, old_sub_path: []const u8, new_dir: Dir, new_sub_path: []const u8) !void {
    return posix.renameat(old_dir.fd, old_sub_path, new_dir.fd, new_sub_path);
}
/// Same as `rename` except the parameters are null-terminated.
pub fn renameZ(old_dir: Dir, old_sub_path_z: [*:0]const u8, new_dir: Dir, new_sub_path_z: [*:0]const u8) !void {
    return posix.renameatZ(old_dir.fd, old_sub_path_z, new_dir.fd, new_sub_path_z);
}
/// Same as `rename` except the parameters are WTF16LE, NT prefixed.
/// This function is Windows-only.
pub fn renameW(old_dir: Dir, old_sub_path_w: []const u16, new_dir: Dir, new_sub_path_w: []const u16) !void {
    return posix.renameatW(old_dir.fd, old_sub_path_w, new_dir.fd, new_sub_path_w, windows.TRUE);
}
/// Returns a handle to the current working directory. It is not opened with iteration capability.
/// Closing the returned `Dir` is checked illegal behavior. Iterating over the result is illegal behavior.
/// On POSIX targets, this function is comptime-callable.
pub fn cwd() Dir {
    if (native_os == .windows) {
        return .{ .fd = windows.peb().ProcessParameters.CurrentDirectory.Handle };
    } else if (native_os == .wasi) {
        return .{ .fd = std.options.wasiCwd() };
    } else {
        return .{ .fd = posix.AT.FDCWD };
    }
}
pub fn defaultWasiCwd() std.os.wasi.fd_t {
    // Expect the first preopen to be current working directory.
    return 3;
}
/// Opens a directory at the given path. The directory is a system resource that remains
/// open until `close` is called on the result.
/// See `openDirAbsoluteZ` for a function that accepts a null-terminated path.
///
/// Asserts that the path parameter has no null bytes.
/// On Windows, `absolute_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `absolute_path` should be encoded as valid UTF-8.
/// On other platforms, `absolute_path` is an opaque sequence of bytes with no particular encoding.
pub fn openDirAbsolute(absolute_path: []const u8, flags: Dir.OpenOptions) File.OpenError!Dir {
    assert(path.isAbsolute(absolute_path));
    return cwd().openDir(absolute_path, flags);
}
/// Same as `openDirAbsolute` but the path parameter is null-terminated.
pub fn openDirAbsoluteZ(absolute_path_c: [*:0]const u8, flags: Dir.OpenOptions) File.OpenError!Dir {
    assert(path.isAbsoluteZ(absolute_path_c));
    return cwd().openDirZ(absolute_path_c, flags);
}
/// Same as `openDirAbsolute` but the path parameter is null-terminated.
pub fn openDirAbsoluteW(absolute_path_c: [*:0]const u16, flags: Dir.OpenOptions) File.OpenError!Dir {
    assert(path.isAbsoluteWindowsW(absolute_path_c));
    return cwd().openDirW(absolute_path_c, flags);
}
/// Opens a file for reading or writing, without attempting to create a new file, based on an absolute path.
/// Call `File.close` to release the resource.
/// Asserts that the path is absolute. See `Dir.openFile` for a function that
/// operates on both absolute and relative paths.
/// Asserts that the path parameter has no null bytes. See `openFileAbsoluteZ` for a function
/// that accepts a null-terminated path.
/// On Windows, `absolute_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `absolute_path` should be encoded as valid UTF-8.
/// On other platforms, `absolute_path` is an opaque sequence of bytes with no particular encoding.
pub fn openFileAbsolute(absolute_path: []const u8, flags: File.OpenFlags) File.OpenError!File {
    assert(path.isAbsolute(absolute_path));
    return cwd().openFile(absolute_path, flags);
}
/// Same as `openFileAbsolute` but the path parameter is null-terminated.
pub fn openFileAbsoluteZ(absolute_path_c: [*:0]const u8, flags: File.OpenFlags) File.OpenError!File {
    assert(path.isAbsoluteZ(absolute_path_c));
    return cwd().openFileZ(absolute_path_c, flags);
}
/// Same as `openFileAbsolute` but the path parameter is WTF-16-encoded.
pub fn openFileAbsoluteW(absolute_path_w: []const u16, flags: File.OpenFlags) File.OpenError!File {
    assert(path.isAbsoluteWindowsWTF16(absolute_path_w));
    return cwd().openFileW(absolute_path_w, flags);
}
/// Test accessing `path`.
/// Be careful of Time-Of-Check-Time-Of-Use race conditions when using this function.
/// For example, instead of testing if a file exists and then opening it, just
/// open it and handle the error for file not found.
/// See `accessAbsoluteZ` for a function that accepts a null-terminated path.
/// On Windows, `absolute_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `absolute_path` should be encoded as valid UTF-8.
/// On other platforms, `absolute_path` is an opaque sequence of bytes with no particular encoding.
pub fn accessAbsolute(absolute_path: []const u8, flags: File.OpenFlags) Dir.AccessError!void {
    assert(path.isAbsolute(absolute_path));
    try cwd().access(absolute_path, flags);
}
/// Same as `accessAbsolute` but the path parameter is null-terminated.
pub fn accessAbsoluteZ(absolute_path: [*:0]const u8, flags: File.OpenFlags) Dir.AccessError!void {
    assert(path.isAbsoluteZ(absolute_path));
    try cwd().accessZ(absolute_path, flags);
}
/// Same as `accessAbsolute` but the path parameter is WTF-16 encoded.
pub fn accessAbsoluteW(absolute_path: [*:0]const u16, flags: File.OpenFlags) Dir.AccessError!void {
    assert(path.isAbsoluteWindowsW(absolute_path));
    try cwd().accessW(absolute_path, flags);
}
/// Creates, opens, or overwrites a file with write access, based on an absolute path.
/// Call `File.close` to release the resource.
/// Asserts that the path is absolute. See `Dir.createFile` for a function that
/// operates on both absolute and relative paths.
/// Asserts that the path parameter has no null bytes. See `createFileAbsoluteC` for a function
/// that accepts a null-terminated path.
/// On Windows, `absolute_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `absolute_path` should be encoded as valid UTF-8.
/// On other platforms, `absolute_path` is an opaque sequence of bytes with no particular encoding.
pub fn createFileAbsolute(absolute_path: []const u8, flags: File.CreateFlags) File.OpenError!File {
    assert(path.isAbsolute(absolute_path));
    return cwd().createFile(absolute_path, flags);
}
/// Same as `createFileAbsolute` but the path parameter is null-terminated.
pub fn createFileAbsoluteZ(absolute_path_c: [*:0]const u8, flags: File.CreateFlags) File.OpenError!File {
    assert(path.isAbsoluteZ(absolute_path_c));
    return cwd().createFileZ(absolute_path_c, flags);
}
/// Same as `createFileAbsolute` but the path parameter is WTF-16 encoded.
pub fn createFileAbsoluteW(absolute_path_w: [*:0]const u16, flags: File.CreateFlags) File.OpenError!File {
    assert(path.isAbsoluteWindowsW(absolute_path_w));
    return cwd().createFileW(mem.span(absolute_path_w), flags);
}
/// Delete a file name and possibly the file it refers to, based on an absolute path.
/// Asserts that the path is absolute. See `Dir.deleteFile` for a function that
/// operates on both absolute and relative paths.
/// Asserts that the path parameter has no null bytes.
/// On Windows, `absolute_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `absolute_path` should be encoded as valid UTF-8.
/// On other platforms, `absolute_path` is an opaque sequence of bytes with no particular encoding.
pub fn deleteFileAbsolute(absolute_path: []const u8) Dir.DeleteFileError!void {
    assert(path.isAbsolute(absolute_path));
    return cwd().deleteFile(absolute_path);
}
/// Same as `deleteFileAbsolute` except the parameter is null-terminated.
pub fn deleteFileAbsoluteZ(absolute_path_c: [*:0]const u8) Dir.DeleteFileError!void {
    assert(path.isAbsoluteZ(absolute_path_c));
    return cwd().deleteFileZ(absolute_path_c);
}
/// Same as `deleteFileAbsolute` except the parameter is WTF-16 encoded.
pub fn deleteFileAbsoluteW(absolute_path_w: [*:0]const u16) Dir.DeleteFileError!void {
    assert(path.isAbsoluteWindowsW(absolute_path_w));
    return cwd().deleteFileW(mem.span(absolute_path_w));
}
/// Removes a symlink, file, or directory.
/// This is equivalent to `Dir.deleteTree` with the base directory.
/// Asserts that the path is absolute. See `Dir.deleteTree` for a function that
/// operates on both absolute and relative paths.
/// Asserts that the path parameter has no null bytes.
/// On Windows, `absolute_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `absolute_path` should be encoded as valid UTF-8.
/// On other platforms, `absolute_path` is an opaque sequence of bytes with no particular encoding.
pub fn deleteTreeAbsolute(absolute_path: []const u8) !void {
    assert(path.isAbsolute(absolute_path));
    const dirname = path.dirname(absolute_path) orelse return error{
        /// Attempt to remove the root file system path.
        /// This error is unreachable if `absolute_path` is relative.
        CannotDeleteRootDirectory,
    }.CannotDeleteRootDirectory;
    var dir = try cwd().openDir(dirname, .{});
    defer dir.close();
    return dir.deleteTree(path.basename(absolute_path));
}
/// Same as `Dir.readLink`, except it asserts the path is absolute.
/// On Windows, `pathname` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `pathname` should be encoded as valid UTF-8.
/// On other platforms, `pathname` is an opaque sequence of bytes with no particular encoding.
pub fn readLinkAbsolute(pathname: []const u8, buffer: *[max_path_bytes]u8) ![]u8 {
    assert(path.isAbsolute(pathname));
    return posix.readlink(pathname, buffer);
}
/// Windows-only. Same as `readlinkW`, except the path parameter is null-terminated, WTF16
/// encoded.
pub fn readlinkAbsoluteW(pathname_w: [*:0]const u16, buffer: *[max_path_bytes]u8) ![]u8 {
    assert(path.isAbsoluteWindowsW(pathname_w));
    return posix.readlinkW(mem.span(pathname_w), buffer);
}
/// Same as `readLink`, except the path parameter is null-terminated.
pub fn readLinkAbsoluteZ(pathname_c: [*:0]const u8, buffer: *[max_path_bytes]u8) ![]u8 {
    assert(path.isAbsoluteZ(pathname_c));
    return posix.readlinkZ(pathname_c, buffer);
}
/// Creates a symbolic link named `sym_link_path` which contains the string `target_path`.
/// A symbolic link (also known as a soft link) may point to an existing file or to a nonexistent
/// one; the latter case is known as a dangling link.
/// If `sym_link_path` exists, it will not be overwritten.
/// See also `symLinkAbsoluteZ` and `symLinkAbsoluteW`.
/// On Windows, both paths should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, both paths should be encoded as valid UTF-8.
/// On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn symLinkAbsolute(
    target_path: []const u8,
    sym_link_path: []const u8,
    flags: Dir.SymLinkFlags,
) !void {
    assert(path.isAbsolute(target_path));
    assert(path.isAbsolute(sym_link_path));
    if (native_os == .windows) {
        const target_path_w = try windows.sliceToPrefixedFileW(null, target_path);
        const sym_link_path_w = try windows.sliceToPrefixedFileW(null, sym_link_path);
        return windows.CreateSymbolicLink(null, sym_link_path_w.span(), target_path_w.span(), flags.is_directory);
    }
    return posix.symlink(target_path, sym_link_path);
}
/// Windows-only. Same as `symLinkAbsolute` except the parameters are null-terminated, WTF16 LE encoded.
/// Note that this function will by default try creating a symbolic link to a file. If you would
/// like to create a symbolic link to a directory, specify this with `SymLinkFlags{ .is_directory = true }`.
/// See also `symLinkAbsolute`, `symLinkAbsoluteZ`.
pub fn symLinkAbsoluteW(
    target_path_w: [*:0]const u16,
    sym_link_path_w: [*:0]const u16,
    flags: Dir.SymLinkFlags,
) !void {
    assert(path.isAbsoluteWindowsW(target_path_w));
    assert(path.isAbsoluteWindowsW(sym_link_path_w));
    return windows.CreateSymbolicLink(null, mem.span(sym_link_path_w), mem.span(target_path_w), flags.is_directory);
}
/// Same as `symLinkAbsolute` except the parameters are null-terminated pointers.
/// See also `symLinkAbsolute`.
pub fn symLinkAbsoluteZ(
    target_path_c: [*:0]const u8,
    sym_link_path_c: [*:0]const u8,
    flags: Dir.SymLinkFlags,
) !void {
    assert(path.isAbsoluteZ(target_path_c));
    assert(path.isAbsoluteZ(sym_link_path_c));
    if (native_os == .windows) {
        const target_path_w = try windows.cStrToPrefixedFileW(null, target_path_c);
        const sym_link_path_w = try windows.cStrToPrefixedFileW(null, sym_link_path_c);
        return windows.CreateSymbolicLink(null, sym_link_path_w.span(), target_path_w.span(), flags.is_directory);
    }
    return posix.symlinkZ(target_path_c, sym_link_path_c);
}
pub const OpenSelfExeError = posix.OpenError || SelfExePathError || posix.FlockError;
pub fn openSelfExe(flags: File.OpenFlags) OpenSelfExeError!File {
    if (native_os == .linux or native_os == .serenity) {
        return openFileAbsoluteZ("/proc/self/exe", flags);
    }
    if (native_os == .windows) {
        // If ImagePathName is a symlink, then it will contain the path of the symlink,
        // not the path that the symlink points to. However, because we are opening
        // the file, we can let the openFileW call follow the symlink for us.
        const image_path_unicode_string = &windows.peb().ProcessParameters.ImagePathName;
        const image_path_name = image_path_unicode_string.Buffer.?[0 .. image_path_unicode_string.Length / 2 :0];
        const prefixed_path_w = try windows.wToPrefixedFileW(null, image_path_name);
        return cwd().openFileW(prefixed_path_w.span(), flags);
    }
    // Use of max_path_bytes here is valid as the resulting path is immediately
    // opened with no modification.
    var buf: [max_path_bytes]u8 = undefined;
    const self_exe_path = try selfExePath(&buf);
    buf[self_exe_path.len] = 0;
    return openFileAbsoluteZ(buf[0..self_exe_path.len :0].ptr, flags);
}
// This is `posix.ReadLinkError || posix.RealPathError` with impossible errors excluded
pub const SelfExePathError = error{
    FileNotFound,
    AccessDenied,
    NameTooLong,
    NotSupported,
    NotDir,
    SymLinkLoop,
    InputOutput,
    FileTooBig,
    IsDir,
    ProcessFdQuotaExceeded,
    SystemFdQuotaExceeded,
    NoDevice,
    SystemResources,
    NoSpaceLeft,
    FileSystem,
    BadPathName,
    DeviceBusy,
    SharingViolation,
    PipeBusy,
    NotLink,
    PathAlreadyExists,
    /// On Windows, `\\server` or `\\server\share` was not found.
    NetworkNotFound,
    ProcessNotFound,
    /// On Windows, antivirus software is enabled by default. It can be
    /// disabled, but Windows Update sometimes ignores the user's preference
    /// and re-enables it. When enabled, antivirus software on Windows
    /// intercepts file system operations and makes them significantly slower
    /// in addition to possibly failing with this error code.
    AntivirusInterference,
    /// On Windows, the volume does not contain a recognized file system. File
    /// system drivers might not be loaded, or the volume may be corrupt.
    UnrecognizedVolume,
} || posix.SysCtlError;
/// `selfExePath` except allocates the result on the heap.
/// Caller owns returned memory.
pub fn selfExePathAlloc(allocator: Allocator) ![]u8 {
    // Use of max_path_bytes here is justified as, at least on one tested Linux
    // system, readlink will completely fail to return a result larger than
    // PATH_MAX even if given a sufficiently large buffer. This makes it
    // fundamentally impossible to get the selfExePath of a program running in
    // a very deeply nested directory chain in this way.
    // TODO(#4812): Investigate other systems and whether it is possible to get
    // this path by trying larger and larger buffers until one succeeds.
    var buf: [max_path_bytes]u8 = undefined;
    return allocator.dupe(u8, try selfExePath(&buf));
}
/// Get the path to the current executable. Follows symlinks.
/// If you only need the directory, use selfExeDirPath.
/// If you only want an open file handle, use openSelfExe.
/// This function may return an error if the current executable
/// was deleted after spawning.
/// Returned value is a slice of out_buffer.
/// On Windows, the result is encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On other platforms, the result is an opaque sequence of bytes with no particular encoding.
///
/// On Linux, depends on procfs being mounted. If the currently executing binary has
/// been deleted, the file path looks something like `/a/b/c/exe (deleted)`.
/// TODO make the return type of this a null terminated pointer
pub fn selfExePath(out_buffer: []u8) SelfExePathError![]u8 {
    if (is_darwin) {
        // Note that _NSGetExecutablePath() will return "a path" to
        // the executable not a "real path" to the executable.
        var symlink_path_buf: [max_path_bytes:0]u8 = undefined;
        var u32_len: u32 = max_path_bytes + 1; // include the sentinel
        const rc = std.c._NSGetExecutablePath(&symlink_path_buf, &u32_len);
        if (rc != 0) return error.NameTooLong;
        var real_path_buf: [max_path_bytes]u8 = undefined;
        const real_path = std.posix.realpathZ(&symlink_path_buf, &real_path_buf) catch |err| switch (err) {
            error.InvalidWtf8 => unreachable, // Windows-only
            error.NetworkNotFound => unreachable, // Windows-only
            else => |e| return e,
        };
        if (real_path.len > out_buffer.len) return error.NameTooLong;
        const result = out_buffer[0..real_path.len];
        @memcpy(result, real_path);
        return result;
    }
    switch (native_os) {
        .linux, .serenity => return posix.readlinkZ("/proc/self/exe", out_buffer) catch |err| switch (err) {
            error.InvalidUtf8 => unreachable, // WASI-only
            error.InvalidWtf8 => unreachable, // Windows-only
            error.UnsupportedReparsePointType => unreachable, // Windows-only
            error.NetworkNotFound => unreachable, // Windows-only
            else => |e| return e,
        },
        .solaris, .illumos => return posix.readlinkZ("/proc/self/path/a.out", out_buffer) catch |err| switch (err) {
            error.InvalidUtf8 => unreachable, // WASI-only
            error.InvalidWtf8 => unreachable, // Windows-only
            error.UnsupportedReparsePointType => unreachable, // Windows-only
            error.NetworkNotFound => unreachable, // Windows-only
            else => |e| return e,
        },
        .freebsd, .dragonfly => {
            var mib = [4]c_int{ posix.CTL.KERN, posix.KERN.PROC, posix.KERN.PROC_PATHNAME, -1 };
            var out_len: usize = out_buffer.len;
            try posix.sysctl(&mib, out_buffer.ptr, &out_len, null, 0);
            // TODO could this slice from 0 to out_len instead?
            return mem.sliceTo(out_buffer, 0);
        },
        .netbsd => {
            var mib = [4]c_int{ posix.CTL.KERN, posix.KERN.PROC_ARGS, -1, posix.KERN.PROC_PATHNAME };
            var out_len: usize = out_buffer.len;
            try posix.sysctl(&mib, out_buffer.ptr, &out_len, null, 0);
            // TODO could this slice from 0 to out_len instead?
            return mem.sliceTo(out_buffer, 0);
        },
        .openbsd, .haiku => {
            // OpenBSD doesn't support getting the path of a running process, so try to guess it
            if (std.os.argv.len == 0)
                return error.FileNotFound;
            const argv0 = mem.span(std.os.argv[0]);
            if (mem.indexOf(u8, argv0, "/") != null) {
                // argv[0] is a path (relative or absolute): use realpath(3) directly
                var real_path_buf: [max_path_bytes]u8 = undefined;
                const real_path = posix.realpathZ(std.os.argv[0], &real_path_buf) catch |err| switch (err) {
                    error.InvalidWtf8 => unreachable, // Windows-only
                    error.NetworkNotFound => unreachable, // Windows-only
                    else => |e| return e,
                };
                if (real_path.len > out_buffer.len)
                    return error.NameTooLong;
                const result = out_buffer[0..real_path.len];
                @memcpy(result, real_path);
                return result;
            } else if (argv0.len != 0) {
                // argv[0] is not empty (and not a path): search it inside PATH
                const PATH = posix.getenvZ("PATH") orelse return error.FileNotFound;
                var path_it = mem.tokenizeScalar(u8, PATH, path.delimiter);
                while (path_it.next()) |a_path| {
                    var resolved_path_buf: [max_path_bytes - 1:0]u8 = undefined;
                    const resolved_path = std.fmt.bufPrintZ(&resolved_path_buf, "{s}/{s}", .{
                        a_path,
                        std.os.argv[0],
                    }) catch continue;
                    var real_path_buf: [max_path_bytes]u8 = undefined;
                    if (posix.realpathZ(resolved_path, &real_path_buf)) |real_path| {
                        // found a file, and hope it is the right file
                        if (real_path.len > out_buffer.len)
                            return error.NameTooLong;
                        const result = out_buffer[0..real_path.len];
                        @memcpy(result, real_path);
                        return result;
                    } else |_| continue;
                }
            }
            return error.FileNotFound;
        },
        .windows => {
            const image_path_unicode_string = &windows.peb().ProcessParameters.ImagePathName;
            const image_path_name = image_path_unicode_string.Buffer.?[0 .. image_path_unicode_string.Length / 2 :0];
            // If ImagePathName is a symlink, then it will contain the path of the
            // symlink, not the path that the symlink points to. We want the path
            // that the symlink points to, though, so we need to get the realpath.
            const pathname_w = try windows.wToPrefixedFileW(null, image_path_name);
            return std.fs.cwd().realpathW(pathname_w.span(), out_buffer) catch |err| switch (err) {
                error.InvalidWtf8 => unreachable,
                else => |e| return e,
            };
        },
        else => @compileError("std.fs.selfExePath not supported for this target"),
    }
}
/// `selfExeDirPath` except allocates the result on the heap.
/// Caller owns returned memory.
pub fn selfExeDirPathAlloc(allocator: Allocator) ![]u8 {
    // Use of max_path_bytes here is justified as, at least on one tested Linux
    // system, readlink will completely fail to return a result larger than
    // PATH_MAX even if given a sufficiently large buffer. This makes it
    // fundamentally impossible to get the selfExeDirPath of a program running
    // in a very deeply nested directory chain in this way.
    // TODO(#4812): Investigate other systems and whether it is possible to get
    // this path by trying larger and larger buffers until one succeeds.
    var buf: [max_path_bytes]u8 = undefined;
    return allocator.dupe(u8, try selfExeDirPath(&buf));
}
/// Get the directory path that contains the current executable.
/// Returned value is a slice of out_buffer.
/// On Windows, the result is encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On other platforms, the result is an opaque sequence of bytes with no particular encoding.
pub fn selfExeDirPath(out_buffer: []u8) SelfExePathError![]const u8 {
    const self_exe_path = try selfExePath(out_buffer);
    // Assume that the OS APIs return absolute paths, and therefore dirname
    // will not return null.
    return path.dirname(self_exe_path).?;
}
/// `realpath`, except caller must free the returned memory.
/// On Windows, the result is encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On other platforms, the result is an opaque sequence of bytes with no particular encoding.
/// See also `Dir.realpath`.
pub fn realpathAlloc(allocator: Allocator, pathname: []const u8) ![]u8 {
    // Use of max_path_bytes here is valid as the realpath function does not
    // have a variant that takes an arbitrary-size buffer.
    // TODO(#4812): Consider reimplementing realpath or using the POSIX.1-2008
    // NULL out parameter (GNU's canonicalize_file_name) to handle overelong
    // paths. musl supports passing NULL but restricts the output to PATH_MAX
    // anyway.
    var buf: [max_path_bytes]u8 = undefined;
    return allocator.dupe(u8, try posix.realpath(pathname, &buf));
}
test {
    if (native_os != .wasi) {
        _ = &makeDirAbsolute;
        _ = &makeDirAbsoluteZ;
        _ = ©FileAbsolute;
        _ = &updateFileAbsolute;
    }
    _ = &AtomicFile;
    _ = &Dir;
    _ = &File;
    _ = &path;
    _ = @import("fs/test.zig");
    _ = @import("fs/get_app_data_dir.zig");
}